Hi, I would like to get some critique on what to improve on this portfolio piece: https://www.artstation.com/artwork/PX1EgZ I'm building my portfolio to apply for entry/junior 3D artist roles in game studios. Thanks in advance!
RealTime eye for the character The Merchant I wanted to learn more about eye creation, so I decided to do the full pipeline myself. The iris base is from Texturing XYZ multi-channel irises that I reworked in ZBrush. The veins are from the Meta-Human eye's texture. This eye is made to be rendered in Unreal Engine 5, but is…
I am 17 years old and interested in learning concept art. Can anyone guide me through the process by which I can learn it? My ArtStation : https://www.artstation.com/haider1397
I thought I'd start a thread where we can share the more unconventional portfolio criticism we've all received in our quest to become toptier rockstars. Unconventional = mostly unhelpful and tongue in cheek trolling, many times condescending and at worst downright insulting and dehumanising with a total lack of empathy and…
Hi, sure, you can totally make a game that's set on an island by designing the whole thing in Blender and then chucking it into Unity. Doing it this way lets you get really creative and detailed with your modeling in Blender. But if you want, you could also make the island bit by bit directly in Unity, which gives you more…
Concept Artist Employees work remotely Contract Company Description Envoidant Studio mission is to create cinematic immersive games that feel more like a simulation than just cookie-cutter genre fair. We’re a studio of passionate gamers who will stop at nothing to give a truly lived-in experience with a reactive world. Job…
Concept Artist Employees
work remotely Contract Company
Description Envoidant
Studio mission is to create cinematic immersive games that feel more
like a simulation than just cookie-cutter genre fair. We’re a
studio of passionate gamers who will stop at nothing to give a truly
lived-in experience with a reactive world.…
Hello everyone, I need advice on how to improve my portfolio, I've been applying for a hard surface weapon/prop artist position in multiple studios for the past months without any concrete feedback, so I need advice on how to improve my portfolio or in applying for the position, any advice is appreciated, Thanks you.…
OPEN for NEW commissions & Prioritized to long-term projects (#steamgame, #visualnovel #hiddenobject) ABOUT We are an Animation and Game Art Design Studio. Please visit Our studio portfolio here to see more artworks that we have finished! We provide full services for animation films and games like character design,…