Home 3D Art Showcase & Critiques

Realtime Eye

polycounter lvl 6
Offline / Send Message
Thérèse polycounter lvl 6
RealTime eye for the character The Merchant
I wanted to learn more about eye creation, so I decided to do the full pipeline myself.
The iris base is from Texturing XYZ multi-channel irises that I reworked in ZBrush. The veins are from the Meta-Human eye's texture.
This eye is made to be rendered in Unreal Engine 5, but is working in Marmoset Toolbag too.



Sign In or Register to comment.