Introduction My project is the interior of a safe room for an epidemic such as a zombie apocalypse. Goals Improve speed in UV unwrapping Improve quality in scene lighting Learn to create realistic hand painted textures Create a flushed out scene with a high quality render Planning Find References Create a model list In…
Hi everyone, this would be my second post. I am currently working on an Hard surface modelling project. We had to pick a place from a movie or game. Didnt have to be room. This is the referance image for the room I am modelling. Critiques are always welcome. my progress Almost completed, just need to add ncloth curtains…
Looking for a 2D artist able to create a front and back view of a room. the front only really needs to show a desk area. It will be largely reminiscent of the example. this will only need basic flat coloring. This design will be used to be turned into a 3D room model, but no 3d experience is required to work on this…
Hello Polycounters! For this throne room challenge, my accomplice and I want to do a combination of organic and man made materials to show off the diversity of Substance, as well as help bolster our skill sets as we transition to the PBR workflow in UE4. We have arrived on a blend of scifi era construction technology and…
We are finally announcing the top prize winner of the THRONE ROOM - a contest held at Polycount by the fine folks at Allegorithmic. After nearly 500 threads made for the contest and over 100 entries submitted, ACeye & Desmera's the "Winged Throne" has taken the top spot! For their winning entry, the artist have won... Per…
Hy everyone, I'm modeling for 3 years now, and I'm working in game industry. I decided to participate to this contest to get more skills. My idea of the throne room is a huge room made of metal and stone, with a futuristic mind, but still getting antic architecture. It will be abandoned like if no one lives anymore, so…
Hello. I am entering this contest as an individual and I am very excited to be able to compete in a polycount art contest. The background to my throne room concept is a fleet of powerful, conquer-just-to-conquer type of aliens. The theme of which is of Roman or Greek architecture made from metal. The programs I will be…
While watching this urban exploration video by The Proper People, the shot of the examination room at (16:57) really caught my attention. I thought it would be a fun challenge to recreate inside UE4. The goal of this project is to sharpen my hard surface, organic modeling, and material creation skills. Main Reference: I…
Hello. I would say I'm still pretty new to this stuff but I've been working with it long enough to feel confident enough in entering this contest. I'm still a student and for a class we are going to be modeling our own room that could go into a game. Seeing this contest I figured why not kill two birds with one stone. My…
This challenge looks like fun! My starting goal for this throne room is to focus on story telling. The setting will be a fantasy jungle setting and the centerpiece will be a crashed landing pod. The idea is that a criminal's escape pod crashed in this jungle and they now reside/rule here, using the escape pod as an acting…