Hello Polycounters!
For this throne room challenge, my accomplice and I want to do a combination of organic and man made materials to show off the diversity of Substance, as well as help bolster our skill sets as we transition to the PBR workflow in UE4. We have arrived on a blend of scifi era construction technology and icy crystal formations as a thematic center for our environment. In order to better ground our idea into reality, we have chosen to locate our throne room in the Pluto System, specifically a large cavern on its methane-ice encrusted moon, Charon.
There will be more information as the story develops.
Concept by SirSpangles
Throne Concept by SirSpangles
Throne Reference:
Basic Blocking