Hey my name is Slavik Lykhosherstov. I'm a 3d Environment/ Prop Artist currently interested in doing freelance work Experienced with: -PBR texture creation -Making tiling textures -Different Game engines -Prop modeling -Digital Sculpting -Creating High end renders -Hard surface modelling -Optimization -Lighting -Presenting…
Hello employee hunter, My name is Christopher Albeluhn. I have been in the video game industry for over 7 years, and have had the privilege of working on such titles as 'The Simpsons Game', 'Transformers: Revenge of the fallen', and 'Dead Rising 2' along with the director's cut and 2 downloadable chapters. My online…
Hello, this is my first post on polycount. I'm a second year games art student and we have a project to make an Environment from a book, tv show or Movie. I'm going with making the Dwarven Throne Room of Zhufbar from a Warhammer Book so I don't have much info on how the actual thing looks and I don't have much done but…
Hey everyone, So 2 days ago I decided to push something I've never done , which is making a single environment with multiple biomes. Starting with a Mountain Forest, then into the dry planes, then into a swamp. I might continue and add more biomes once I'm happy with these first 3. But these are already a challenge for me…
**EDIT Nov 21 2014** After taking a break from this env, I've decided to go back and really put in work via lighting. I'd really love to know what everyone thinks! Thanks in advance. ***************************************** Hey guys! Long time lurker, first time poster. So I finally got the courage to start posting here…
Hello I am from N Logic Studios and we are looking for an environmental artist to help us on our project. Applicants must have previous work experience creating environmental models. RESPONSIBILITIES INCLUDE: Creating dynamic, visually pleasing low and high poly models Texturing real-time environments and objects in line…
Hi all! I've been plugging away at my Artstation challenge entry. I've been wanting to an environment in the style of old Orientalist paintings for a long while and thought I'd try a mashup with this great Keyframe Concept by my talented friend Lap Pun Cheung. Concept: Reference: I haven't worked on a project outside the…
Hey everyone, I just finished a new environment in UE4! I'm pretty happy with how it turned out. I decided to go with a realistic art style for this piece, because of that, I really tried to get proper scaling on all objects in the scene. I used Maya for modeling, Zbrush for sculpting, Substance Designer for making…
Before I start working on another normal mapped, spec mapped something, I thought I'd share another little painted model. It's Claudia from the game Legend of Fae: http://www.endlessfluff.com/lof_info.html http://store.steampowered.com/app/109200 It's based on the title screen of the game, created by the talented Mishin:…
Hey guys this is my first post here on Polycount. This is a project that I started yesterday, and the goal of it is to create a small diorama environment that tells a story of a family that lives above their restaurant and their misfortune during a hurricane. I live in Houston, Texas, and I just went through one of the…