Hey guys this is my first post here on Polycount. This is a project that I started yesterday, and the goal of it is to create a small diorama environment that tells a story of a family that lives above their restaurant and their misfortune during a hurricane. I live in Houston, Texas, and I just went through one of the worst hurricanes in terms of flooding in a very long time. I wanted to tell a story about what the people here went through.
Right now I've just done rough models to place in my scene to get a feel for set dressing.
Rough pass on lighting and models to reiterate, would love any feedback you all have at this point. Of course a lot to be done at this point, but any suggestions are welcomed! I'll be posting more updates soon!
Replies
It show penitential i would say
My crit would be, make the scene more interesting. If your only modelling the house and boat then why have the water surrounding?
for example:
If you make it into a platform like this, it might look more interesting. This way you can make models for underneath the water, showing brick and trash that has been washed down by the flood.
Goodluck man
All the best
I have parameters in to control the amount of mortar, wear and paint.
The meshes with the default shader are the plywood/wood boards (assuming some of the owners of the stores boarded up before leaving, or staying for the hurricane).
Looking forward to seeing how this goes.