I created a realistic "low-fi" sci-fi space station enviornment using UE4. The style I am aiming for is a art style that blends Interstellar, Alien, and Portal together. Critiques are openly welcome and very appreciated! Software Used: -3DS MAX -UE4 -Substance Painter I plan on re-working this project and re-posting the…
Hi polycount, While my passion is video game art, my current dayjob is as 3D artist for a post-production house. We mainly do commercials and the occasional corporate video. Anyways, we are planning out an upcoming commercial for Mediacom Cable (a Iowa based cable co.). During the commercial, there will be a 6-8 sec…
Heya, This is my first post in Polycount, i guess i have been living under a rock these days :poly124: Anyway,I came across the amazing concept of Hanuman( Monkey God) while i was Sculpting a chimpanzee for practice. I immediately got glued with the concept and started making the chimp match the Concept. I did not match…
For anyone who has not tried alias motionbuilder, i highly recommend it. although sometime polycount is all about the high res high poly models they make with z brush or mudbox, i think that getting them into some really moving situations in terms of lip synching and interacting with characters and getting into crazy…
Nope, its not another self-doubt "I quite Polycount forever" thread. Unfortunately you're all stuck with me. Instead its one of those positive "I got a job in CG" threads...well...maybe. See, recently I replied to a craigslist ad looking for animators, stating that they were looking for somebody to work on a series that…
Hey! I was wondering if someone could please assist me in this matter.. I'm studying / working with 3d models, animation and all else that is Polycount :) In addition to these demanding uses I also play a lot of games and am into mods and custom items.. Recently I've been thinking on upgrading my rig to somewhat more…
Hey guys! Since you Polycounters always gave me good advice and helped me out many times before (for which i am very grateful), I wanted to share my situation with you and ask you for your opinion. So heres a background summary for clarity: I'm a junior 3D animator at a small company for almost a year now (almost as long…
Hello everyone! I am going to create a custom skin for my favorite champ, Fizz. This is actually my first time on polycount in general (I am a first year game dev student). I'm going to work on this piece and hopefully create a 3D model of this skin for the character art category as well using maya. I drew up some very…
So, I'm an idiot and didn't read the rules. For some reason, I can't seem to change the title of the thread :\ Oops Hey Polycount! I'm an Entertainment Design student at Art Center College of Design. My senior year just started, and we have a Modo class, and I want to build a robot; the first problem is I'm not good at…
Wait, come back - this isn't another 'lack of motivation' thread! More so the reasoning behind people's motivation to their art. I started talking with a few people on polycount noob challenge Skype group about this and got some interesting points about why they do game art and what makes them keep wanting to continue with…