I created a realistic
"low-fi" sci-fi space station enviornment using UE4. The style I am
aiming for is a art style that blends Interstellar, Alien, and Portal
together. Critiques are openly welcome and very appreciated!
Software Used:
-3DS MAX
-UE4
-Substance Painter
I plan on re-working this project and re-posting the final rendition both here and on Artstation.
**Also, a disclaimer about the lighting, I wanted the lighting to be accurate to the way light behaves in space. This lead me to want to create very harsh lighting conditions. I also felt it not necessary for stars to be included in the background since in all of my reference images from Nasa.gov no stars were present.
-reference photos for lighting in space url's:
http://www.nasa.gov/sites/default/files/images/557885main_iss027e036716_full.jpghttp://www.jpl.nasa.gov/images/technology/20151026/station20151028.jpg** I posted this same project to "2016 what are you working on", I'm
very new to Polycount... so naturally I'm still trying to figure out how
and where to go about posting specifically for critiques. **