Project Title: Unreal Sci-Fi Game (Not yet named) Description: To start off, we’re going to create a Sci-Fi TDM and Conquest game. It’s small, it’s doable and it’s a start. After the first milestone, we can expand heavily from there while learning new things. First Test Includes: * Team Deathmatch Similar First Person…
Team name: N/A Project name: None as of right yet Brief description: Been in development for about a week or so now...all I can really say at the moment is that it is a medieval/fantasy-themed RPG . Target aim: Retail Compensation: Please email me with a quote...keep in mind though that for the time being I'm just paying…
Sup everyone ? ;) We want yo present you our project , its a cartoon multiplayer game using Unity Engine And now crowdfunding live on indieGoGo where you can read much more deep about it. * Chasers project will focus new style gaming for all ages! cool characters and stories that everyone will love, Children, Youth gamers…
During making new portfolio website I also refreshed some of my already made projects. One of them is this Slag. I made recomposition, changed ratio to 16:9 and added backgrounds. Here is some description: Slags are harmless flying creatures, attacking in groups in over dozen members. They don`t have any higher-purpose,…
Good evening. My throne room or Shadows of Despair consist of bio-luminescent plants that put out a depressing glow and a epic fire chard tree wrapped in living vines. The epic chard tree is in the center and all branches come from the throne it'self. Furthermore the huge deed tree (It's wrap in vines the tree itself is…
What I do: I make mods that cross over between the international museum/gallery world and the game scene. Check my site and c.v. if your curious what this means, or are interested in past projects like Waco Resurrection: www.tmpspace.com. My current project is a re-creation of a 15th century Judgement Scene by Hans Memling…
From an ongoing discussion on this thread - http://polycount.com/discussion/164254/maya-surface-based-asset-generation#latest - in which @Fansub first demoed his Shapeshifter tool for Maya - which us Max users drooled over - it turned out that @Polyhertz mentioned, humbly and nonchalantly :) , that he had created a script…
I am creating a game called The Bizarre creations of Keith the magnificent. The focus of the game is on the artwork and the story. It is also currently up on kickstarter. In this thread however I mostly wanna talk about the art, and get feedback on it, and I would like to post new images I'm working on as development goes…
Hello Summoners, To begin this topic, i would like to say this is my first attempt on a contest. I'm also very new to VFX in general as i've been really intrested in this only 2 weeks ago, i've been messing arround enough with all the tool that gave me Unity and decided it was time to work on something somewhat bigger. For…
I've been dealing with this for awhile now, and have not been able to figure this out. It's best if I give an example: Let's say I have planted keys on frame 40 for both of my feet, I have a vertical key on the Bip01 at frame 50. Now...this is where my problem comes into play. Say...at frame 70 I want to set a vertical key…