The game we're developing is a FPS that has a mix of sci-fi, fantasy, and urban gothic themes. The FPS will be a game mod based on open-source engines Cube 2 and Tesseract with gameplay similar to Red Eclipse and other FPS games. Hello, we're hard at work developing a game mod. We already have developers who can modify the…
Cutting some corners for time but I'm happy with how this is turning out, especially considering it's my first project in Blender. Doing this project last minute has been a fantastic crash course on the tool. I have a long list of items I'd like to spend more time working on but this will do for the Sept. 1st deadline.…
The game we're developing is a FPS that has a mix of sci-fi, fantasy, and urban gothic themes. The FPS will be a game mod based on open-source engines Cube 2 and Tesseract with gameplay similar to Red Eclipse and other FPS games. Hello, we're hard at work developing a game mod. We already have developers who can modify the…
Hey everyone, I am Mark and I am the founder of ExiledThunder Productions and previously developed Shadowy Contracts solo. I am now looking to expand the team with serious and experienced individuals that are looking to create a game that has a chance in today's very competitive market. The current team is 10 people…
Greetings! We are seeking a 2D Environment artist for an MMO project that we are working on. It is a 3D fantasy setting, and we are aiming to create a classic feeling of difficulty and investment for the player experience. This will be an extended project, with all project members having a negotiable income to request…
Hey Everyone! I wanted to share some of my progress for the Art War 3 on cubebrush. You can find my post here (https://forums.cubebrush.co/t/art-war-3-3d-villains-the-fallen-goddess-rdzikh/6135/2), but in case you haven't heard about it; its a contest to create a hero or a villain. I chose a villain and originally chose a…
Welcome to the Process Blog for The Blue Devil game. The Blue Devil is an epic rpg/side scrolling fighter that comes from the same vein of old school games like Chrono Cross, Final Fantasy VI, and Xenogears. It is the story of a group of young adventurers as they travel to different worlds to stop the ultimate universe…
Hi all, newb sheriff in town and just wanted to throw my current work out there in hope of y'all tearing it apart. i find that to be the best way to learn, so feel free to go at it. i can always cry later. im trying to catch up on texturing, since i've put it off way too long so i started a simple sorcerer's chamber in…
Hello Polycounters, i would like to share a video of small project i'm working on in my spare time. I have had the plans to make some sci-fi pieces for my portfolio, because my folio is in serious lack of hard surface and sci-fi work. The plans have been to make a corridor or some props but found very talented and young…
Hey guys! I hope I'm posting in the right sub-forum. I have a quick question about clothing for video game characters. Let's say I first make a base mesh for the character (their body). How would I clothe them in order for it to be not too complicated during the rigging process? I've seen several tutorials where they take…