Hello Polycounters,
i would like to share a video of small project i'm working on in my spare time. I have had the plans to make some sci-fi pieces for my portfolio, because my folio is in serious lack of hard surface and sci-fi work. The plans have been to make a corridor or some props but found very talented and young coder willing to learn Unreal script. So we decided to make a game prototype. After hours spent playing the great game Legend of Grimrock i decided to make a prototype of dungeon crawling game but sci-fi, instead of all fantasy dungeon crawlers. And there is a short video.
Warning! All textures and models are just simple placeholders, nothing awesome like other works here around, but this will change in the future, i hope ;].
About:
Game: Dungeon crawler
Genre: Sci-fi
Platform: UDK, PC
[ame="
http://www.youtube.com/watch?v=-prQSNt2XQU"]SDCBuild003HD.avi - YouTube[/ame]
We will try to show some future milestones, like the first character placeholder in action (i am environment artist so this will take some time ;]), UI etc.
C&C welcome.
Enjoy
Regards
Jonsnovv
Replies
Legend of Grimrock was a great game and woke a lot of nostalgia in me. This video instantly game me the same vibe.
I can already see people demanding that his goes onto Kickstarter to becomes an actual game. xD
+1
I really love what you have so far, would be cool to eventually see some breakdowns of the modular pieces you used.
I finished the design of the prototype level so now it is the time to start creating and replacing blockout boxes and ugly texture placeholders with something more competitive.
Before this will happens i tried to test some color scheme on very low poly model, with diffuse and baked normal map from hichpoly model slightly touched by ZBrush.
As always c&c is welcome.
Regards Jon
The metal in the video looks like it could use a better spec map tho, it doesnt really look shiny or metal-like because of the dullness. Your diffuse map in your last post looks great on the other hand.
We would like to show some progress of our game project. I hope you enjoy it.
[ame="http://www.youtube.com/watch?v=gFgeeQy1moQ"]SDCBuild004 - YouTube[/ame]
Regards
Jon
Every positive comment is very motivating, but c&c is welcome and help us to make a good game!
keep it up guys!
After several months we are now closer to fully playable prototype (more updates will come soon). Hope you enjoy the video.
http://steamcommunity.com/sharedfiles/filedetails/?id=116458018
Kind regards
Jon
It has been a long time with no news related to Space Shock. Now, we would like to show you something completely new and, we hope, more exciting than everything before. Space Shock will have Turn-based combat instead of any kind of (boring) real-time one, bringing more tactics and strategy into this RPG game. We hope you would like it and any feedback will be greatly appreciated.
Youtube
[ame="http://www.youtube.com/watch?v=K2Z2xIWd5ts"]SSTB_Combat_Prototype_V0.2 - YouTube[/ame]
or
Steam Greenlight (concepts)
http://steamcommunity.com/sharedfiles/filedetails/updates/116458018