I want to make a impressive portfolio piece in the future, I was thinking about making a transformer. My guess is that I would model the vehicle I want to use and then work from there, so in this case the Lambo Reventon. Would I then design the robot using parts from the car, but add other parts to connect them all…
YAY heres some pics that were floating around from "actual transformers" wish theyd kept it retro, i hope optimus is still a bad ass and isnt betrayed by the movie makers http://www.leftlanenews.com/2006/05/31/new-chevy-camaro-to-star-transformers-movie/ http://www.cinescape.com/0/editorial.asp...mp;obj_id=51397
http://uk.promotions.yahoo.com/transformers/ It looks pretty neat, but I'm not sure I like how they changed the transforming sound. Something to watch a few times for sure.
Hey all! I have about 1000+ points with transform data in Houdini which I would like to use for instancing objects in Maya, does anyone know how to go about transferring that information over and using it for instancing in Maya? Ideally a solution which doesnt involve the Houdini engine plugin. I've read that Alembic may…
Say you're trying to scale something using the gizmo, but as you drag one of the axes, the smallest transform it allows you to make is too big for your needs. Is there any way to shrink the transformation amount so you can get finer control when drag-manipulating the gizmo? (Also, is there a way to get broader control…
Hi guys, I'm learning rigging in Maya and have run into a problem and hope someone can help. After getting to the point where I am now weighting my mesh, I decided I had better add my rig to a global move control. After doing this, I discovered that my rig is experiencing double transformation when I move or scale the…
I feel like I should know this by now, but it's something that bugs the shit out of me all the time. I am looking for answers for both 3ds max and maya. After performing specific operations you lose you're object transforms. I want to be able to re-adjust the object orientation to what it would be, had it not lost its…
I've created a pixel processor following the video provided by Allegorithmic, and I am working on trying to offset a transformation 2d to match the offset of the pixel processor So I'm trying to grab the X and Y of the grid position of the selection (Of the processor) and offset the transformation based on that Which...…
Hi I made a script to freeze transform any rigging character controller to create a "zero position". So when I animate any controller, I want to reposition the controllers to "zero position". I would like to know how to make a maxscript to TRANSFORM TO ZERO without the basic command - macros.run "Animation Tools"…
Hey guys, I haven't posted much here, but I thought this would be a great place to post updates of two transformers that my friend and I are working on. We are aiming to have these as portfolio models and get them in some sort of short film (Kind of like a reel to show off the models). I am personally working on Wheelie…