Hi guys,
I'm learning rigging in Maya and have run into a problem and hope someone can help.
After getting to the point where I am now weighting my mesh, I decided I had better add my rig to a global move control. After doing this, I discovered that my rig is experiencing double transformation when I move or scale the global move group shape.
I've been reading up on double transforms and how to fix it. All my clusters are in their own group etc. I can't figure this one out. I'm sure this is a well known problem. Any ideas what might be causing this?
Cheers!
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Cheers.