Hello everybody! Here is an environment I've been working on for a while, and after som re-working of the light its now time to post it! I wanted to do my own take on Simon's style, especially looking at the autumn concepts. Check it out on artstation for more images: https://www.artstation.com/artwork/lK9za And also a big…
Hi guys. I really would like to know the bestt way to create a Diablo3 type environment, just some tips, cuz i dont really know how to attack this from the best way. Is it with terrain (like Unity terrain) and 3D models for buildings and other stuff, is that with only 3D models including the floor/ground and the buildings?…
Hi everyone! I´m sharing my latest project I have been working on in Unreal Engine 4. I created this based on lots of reference of streets and alleys of tokyo, like these: Mostly everything is modelled and textured by me, although I did use some assets from the UE4 marketplace like base metal materials and small meshes to…
Hi, My name is John Costello. I am currently looking for paid work over the next 3 months until my next major job is scheduled to start. I have a good understanding of the 3D pipeline, I have plenty of finished work on my website. Click on the 'Gallery' for all my work. I'm experienced in providing quality Lowpoly/Highpoly…
We're 2 students that have decided to practice our skills trying to reproduce the Bronx (no offence intented toward anyone) or in any case an urban environment with elements from a poor area of a city. For now, to reduce rendering time, I work without a light system and only using standard lighting. I also have made the…
Hey everyone! Over the next month I am doing the Blizzard Student Environment Contest for World of Warcraft. I've played WoW for 5 years, and it was a huge influence on me getting into game art. The contest requires a small building or structure, trees, grass, rocks, and props. Should be fun and hopefully a nice portfolio…
Hey guys! So I've been a member of polycount for about a year or so now, however this is my first post. For an idea of what I can do here is my personal website : http://payneless3d.com/ I am setting out to create a modular environment that is based off of the Ellora Caves, except instead of being set in the jungle I am…
WARNING: spoilers ahead for the Netflix show Stranger Things. If you have Netflix and haven't watched it I highly recommend it! I've wanted to make something that had an 80's theme to it and after I finished watching Stranger Things I had to make something based on it. I really liked the scene where they had to build a…
Hi All I`ve been given a task to convert a maya game environment (from PS3) into unity (just the artwork). I have all the textures in dds and also have exr lightmaps created for the PS3 already. Can anyone give me an idea how difficult it would be to convert for someone who hasnt used Unity before. Would be nice if I can…
Hey! I'm Shyralon and currently learning Maya/Mudbox/Zbrush/UDK/whatever is interesting for me. Since I really like Guild Wars 2, I decided to give the environment art test a try (just as practise!). Because it's a personal project I give myself about 5000 tris for the final model, but I'll try to stay under 3000. Here's…