Hi everyone! I´m sharing my latest project I have been working on in Unreal Engine 4. I created this based on lots of reference of streets and alleys of tokyo, like these: Mostly everything is modelled and textured by me, although I did use some assets from the UE4 marketplace like base metal materials and small meshes to add detail. I modelled everything in 3dsMax and textured it using Substance Painter mostly and Substance designer for some tiling materials. Here are some images from the finished environment. I will post more detailed breakdowns and some video in the coming days. I will greatly appreciate any feedback you can give me or any suggestions of things to change. Hope you like it!