Full Court Tennis (FCT) is building a pro-level biomechanical analysis engine. We are seeking a high-level Technical Artist/Engineer to build the bridge between raw iOS skeletal data and high-fidelity MetaHuman avatars in Unreal Engine 5. Budget : 50-100hr depending on experience The Role: This is not a generalist role. We…
I ended up contacting Marmoset support to figure this out. This ended up being an issue with Marmosets current inability (as of at least Nov 2022 when we had this discussion) to pass SSS through meshes whose sides consist of multiple materials. These dragons have multiple udims assigned to them. For example there's one…
Hey folks, if you've seen my other thread, you might know that i'm in a bi-ha-ha-ha-t of a situation where i'm going to need to get my shit together and find work, quickly. Last night something that i've been working on clicked, and i've got a really good idea. I'm a certified NLP (nero linguistic programmer) basically…
Over the past four years, Blue Castle has brought together 160 of the most talented minds in the industry, shipped three titles in the process (The BIGS, MLB Front Office Manager and The BIGS 2 all published by 2K Sports) and are currently working on Capcom’s Dead Rising 2. We are about to begin work on an exciting new…
Hello! My name is Thomas and I am currently student. I need feedback from a professional to get a sufficient grade, I also would love to learn more about this topic. I have to design 3 power abilities (think about abilities from LoL) and animate them on a character. At the moment I have done research on good power…
Okay, I get it! Would you create this in Substance Designer, or would you model your own bricks in Maya and position? How can I easily replicate the upper part that fans out? I'm looking for examples of trim sheets to understand how they were made. Do you know any references?
Hello! My name is Thomas and I am currently student. I need feedback from a professional to get a sufficient grade, I also would love to learn more about this topic. I have to design 3 power abilities (think about abilities from LoL) and animate them on a character. At the moment I have done research on good power…
Hello, My name is Fedor I'm Material Artist & Environment Artist and I'm currently looking for: -Freelance work -Full time remote work Experience: 2018-2020 Personal projects 2020-2022 Freelance - Vegetation and prop creation, environment art. 2022-2024 NEXT-GEN DREAMS - I started as an environment artist, creating…
So guys, its ok - there are many ways, but what is the fastest, IMO: the fastest way to work with hard surface is dynamesh/clip brushes/zmodeler -> combined fashion, but there is always a huge slowdown when retopo this mess of polys; 2) subd in zbrush using zmodeler - u could model everything using separate pieces (eq…