While not exclusively 3D(they do offer 3D training) based training, I've received the choice of getting a month free subscription to one of these, due to my purchase of CS5. And I was hoping to gain some impressions from polycounters who've used either of the services, or even better both of them. The pro's and cons,…
Hi guys, So I've made a bit of an error with unwrapping some UV's for a horse model I've created. I'm not sure where it happened, but it looks like the head has been unfolded when I didn't intend it to be. Perhaps I accidentally had it selected and wasn't paying enough attention to it. My question is, is there any way I…
Hey guys one of my tasks for my current project is to create background mountains. Similar to this https://www.unrealengine.com/marketplace/background-mountains What is the best way to approach the actual models themselves. I intend to use World Machine to buy the mountains and try to retopologize in Maya using its tools.…
Hey, so I discovered this cool japanese site, Waifu2X which is intended to upscale anime images but it works great on anything else. It uses a neural network and the technology is really promising Im working on some showcase stuff but all my weapon sprites are only 425x115 and re-rendering them all would be a huge effort,…
Hey everyone! I wanted to throw out an invite to anyone interested in joining me this weekend for my Advanced High Poly Modeling workshop on Saturday at the Art Institute San Diego! I'll be covering some practical techniques on approaching high poly modeling for games, share some insight into maximizing your efficiency…
Hello, I did some experiments in MTB3 and was quite happy with the results and the future potential to use it as a production renderer. I bought a license after the trial as well, to help support the product. I know that Motion Blur is a feature intended somewhere down the line, but I wonder if it would be easier, or at…
Hello o/ I'm currently studying programming and after this i intend to go to a school for game art. I'm learning to use 3D tools in my spare time as well (using mostly 3dsmax and starting zbrush soon) but i don't want to miss out on anything there is to know. So i was thinking of doing a 3d school after what i'm doing now.…
Hey everybody. I have been wanted to make a good Sci-fi portfolio piece for a while. Did some looking around the internet which lead me to this concept piece by Alexey Yakovlev. Really loved the look and feel of the piece and was sold on it instantly. Got started on the low poly and tried to break off a few sections so it…
****I hate noticing a spelling error in the title after I post***** KA-BAR Knife So after a crappy few weeks struggling on getting a normal map for my tar-21 baked (still having issues with shading errors too) I had to take today off and make something simple to at least prove to myself that I do know what I am doing. So…
Hi again! I'm currently taking a week's break from my Sci-fi Subway environment to work some more on an environment I started a couple of weeks ago but never finished to my liking. So I did some cleaning, removed what I disliked, and kept what I thought I could salvage, and jumped back on the horse. This is my "concept", a…