Hi everyone, part 3 of my zombie tutorial is online. This time I'm using Ornatrix for Maya to create facial hair for my creepy character. Check it out! :) https://www.youtube.com/watch?v=sUb4nyFogzs
Hello everyone, Unfortunately I got laid off from my full-time job at a simulator company due to lack-of-work and have been finding Connecticut to be pretty dry in terms of companies that work in real-time games or simulators. I did notice there does seem to be a heck of a lot of jobs though in the architectural and…
Heya, In this Maya 2017 tutorial I show you how to create 3D geometry from 2D images! https://www.youtube.com/watch?v=DRXw4meAqO8 Subscribe for NEW TUTORIALS EVERY WEEK!
Hi! I've learned sometime ago that you can sort of connect two meshes' blendshapes with some menu option in Maya but I can't quite remember what that is. This method allow you to add joints in a side-mesh and have the controllers that drive these joints on the base mesh, and this process is done by connecting the two…
this is seriously getting on my nerves. i tried many ways to fix this but none of it works. i even tried using xnormals but it stilll wont display it correctly in maya high quality render. heres the problem how its suppose to look like for the problemed piece i have cleared history, freeze transformed and centre pivot.....…
Well, I am trying to select multiple faces and move/roate/scale according to each individual normal. I know that when extruding a face, the combined manipulator showed up and I can do exactly what I wanted above. But when I am out of the extrude mode, and simple select multiple faces, I can't get that combined manipulator…
Hey so I starting using maya 2009 at home and quickly realized I can no longer hit w to reset the move tool if I have constrained it to an access. Fucking pisses me off. For example, in 2008 I would select a cube, middle mouse drag and it would not be constrained to anything, then if I dragged on one access it would…
Hello technical talk, first time posting here :) Always had trouble with presenting my hard-surface high-poly work, every setup or scene I try always look pretty bad. Tried some tutorials but never got them to work, probably because of my own lack of knowledge. Thats why I'm trying to reach out to the great people on…
Hi. I just wonder about options that I've selected on the image. Do they work ? Really, because I can't see this. I've seen many tutorials showing how to render map, and people there are useing some options from other tabs, but I think they use maya renderer to bake images like normals or diffuse. Can I just use mental ray…
I have 2 meshs: (selected, so you can see the wireframes) that is what it actually look: i have no idea whats wrong with the left side mesh?! How i generated the meshes is from Marvelous designer: the trick with transfering attributes + uv :D i also attached the fbx so you could also have a look if you want, thanks alot!…