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[SOLVED] Maya, shading problem?

polycounter lvl 6
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goekbenjamin polycounter lvl 6
I have 2 meshs:
(selected, so you can see the wireframes)


that is what it actually look:


i have no idea whats wrong with the left side mesh?!

How i generated the meshes is from Marvelous designer: the trick with transfering attributes + uv :D

i also attached the fbx so you could also have a look if you want, thanks alot!

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Solution was simple, after 8h of searching the internet, reinstalling maya xD
on "Transfer Attributes" the "Vertex Normals" was set to "OFF", when switched to "ON" all worked out as it should :D
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