Im looking to make some renders of my high poly mesh to add to my portfolio and am wondering what is the best way to go about it. With my textured models I use marmoset but my untextured model just doesnt look good in marmoset. The BPR render in z brush gives allot more detail. Is there a better type of material to use for…
Been working on a base mesh to take into zbrush of my head for a week or two now and think the topology is about ready, theres a few uneven densities around the ears where they have been connected on but apart from that i think it flows fairly well and has a reasonable likeness to me ( my reference) Reference: Model No…
Hi all, I have been looking for this a while. In Blender I can set the size of a model after I did multiple changes to it. In Maya I just cannot find the option to do that. I modelled an arch by bending a polygon cube. Afterwards I extruded some edges. Now I want this to have 200 units width. Is there any way to do this?…
This is my first Character model, Im fairly new to modeling and Polycount. I was just looking for some advice. Whats bad whats good. Kkujak Www.karlkujak.com Uploaded with ImageShack.us
Hiya just posting for a friend his account didn't get activated.... Andy :- "www.clark3d.com Please crit this 7,500 poly character i've modeled. I spent all week modelling the high poly version to get the normal maps. I'll update when I've started texturing." Cheers
check it homies The coolest part is were they talk about importing 3d models and computing what they might sound like. Imagine modeling out a Hadrosaur skull to figure out what their call might sound like! update: found her personal webpage that has some more info on it.
Hello! I’m looking to make some alterations to a model I’ve been modifying, and I need a talented artist to assist with finishing it! The model itself is in an anime style; no need for rigging. Let me know if you’re interested and I’ll DM you the details and we can work out a price. Thanks!
This is a very constructive and detailed feedback i really appreciate the attention paid to my project by both of you guys @sacboi and @zi0 ! Thanks !! In regard to the question you asked, i honestly did not fully understand what you meant but i'll try to answer it anyways : - To start from the beginning a brief…