Brian "Panda" Choi said: Your character topology can be both cleaned up and needs to have more specific sets of edge loops where the finger joints are, or where limbs bend.Reference the examples in the wiki:http://wiki.polycount.com/wiki/Topology I like the overall flavor the character is giving off. Feels like a sports mascot.
Freemouse said: When you're done with the cleaning maybe you could try to pose it to see if everything works fine topology-wise and to give it more appeal
Replies
Reference the examples in the wiki:
http://wiki.polycount.com/wiki/Topology
I like the overall flavor the character is giving off. Feels like a sports mascot.
Hey!
https://www.artstation.com/artwork/wVlyX