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Maya - setting the size of a modelled object

ShadowFlexy
polycounter lvl 3
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ShadowFlexy polycounter lvl 3
Hi all,

I have been looking for this a while. In Blender I can set the size of a model after I did multiple changes to it. In Maya I just cannot find the option to do that. I modelled an arch by bending a polygon cube. Afterwards I extruded some edges. Now I want this to have 200 units width. Is there any way to do this? 




Either I am missing a specific option or this just is not possible.

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