Hey there, I was wondering how artists texture their high poly / high production assets not intended for game use. Do they unwrap thier high poly models and paint the textures in a software? Are material attributes handled with maps? Ex. A shiny spaceship with dirt and damages that doesn't reflect. Id love to see a…
My problem is simple, I'm trying to model a sword for a project. Simple enough, however the sword has a wrapping on the hilt. Which looks like this: However I actually want it to look a little like this: I also want to to one High Poly and one Low Poly so I can bake it together. However I'm unsure how to completely model…
First of all Happy New Year guys!!! I decided to model some weapons for my portfolio and maybe adding them for sale later, for unity and UE4 marketplace maybe. I`m not doing full interior shells, so yeah will see how this goes. I will be using this thread for all the weapons so here we go! First model it`s S&W SD9VE…
We are looking for a character modeler. The project is a Zombie Survival MMORPG. I am not the team manager and the game is not my idea. Here is the game design document if you are interested: https://www.dropbox.com/s/0owpazeyj50bp5b/Game%20Design%20Document.docx We already have several team members, myself included. This…
If you are interested in working on an exciting new project that is gaining major industry attention, read on! Pantera Entertainment has been developing titles and technologies for 24 years. Using our custom C++ engine, and Unreal Engine 4, we are developing a new project that has generated a lot of community excitement!…
Its been quite a while since I've done any 3D modelling, but I still have enough of an understanding to kind of flesh out the models in my head, its just that I've always had a bit of trouble finding and locking off an efficient workflow that isn't sort of counter-intuitive. For example, right now I've decided to go back…
I'm a representative from a project that is working on a crowdfunded 3-D RPG of high quality. We have done one test fundraiser and made over 6000USD. What we need now is enough material to make a test level so that we can do a much larger scale fundraiser. We have a top industry quality 3-D model who will debut in this…
Purpose: Produce game-ready models and textures, as determined by the Art Director & scheduled by the Producer. Main Duties and Responsibilities Ensure all completed work is in a build-ready format. Collaborate effectively with Art Director, Creative Director & Producer during art review sessions that result in the…
Hey I'm in the process of making a map for CSGO and it's some what inspired by The Italian Job. I spent all last night trying to figure out a way to get a model of a Mini Cooper that I could put in the map and after spending hours trying to get 3ds max to work messing around with free files and downloading plugins,…
Hello all, I am fairly new to environment design and I am looking to use a concept and model it out in Maya. I was wondering what is the proper way to contact people about this topic and what websites would be best to find pieces people want to be modeled? I would love to hear any experience you guys have on the topic and…