I'm a representative from a project that is working on a crowdfunded 3-D RPG of high quality.
We have done one test fundraiser and made over 6000USD. What we need now is enough material to make a test level so that we can do a much larger scale fundraiser.
We have a top industry quality 3-D model who will debut in this tester, and we'd like an environment to match.
We do pay for high-quality work, but we need to make a video for our newest fundraiser first. The money from that fundraiser will go to completing full environmental concepts, monster concepts, programming, and everything else.
What we need is someone who can help us complete all the necessary bits for the tester. The tester will essentially be a level of the game, done on a more limited scale to show our funders what we can do.
We need some buildings, perhaps some basic floors/walls for dungeons, and maybe a few special plants here and there. Largely, the buildings and the dungeon would be necessary.
The work should match our model's design, and needs hand-painted textures.
Here are some images from production to wet your palettes and see what you're working with:
And some unfinished concepts:
And some images of the low poly version of the model:
Please email thearkhproject@gmail if you're interested in helping us out!
Replies
Excuse me, are you saying that the money is for the 2D artists and the programers ONLY???? and the 3D artist should work for free meanwhile......
We haven't decided whether to just do one more fundraiser, or two. If we continue with the plan of doing two, the third one will be to fund 3-D art of high quality. We're looking for tester items right now.
I'm animator and I also can make the rig for the character.
Since I'm in search for a job right now and have a lot of free time on my hands, I would like to do some volunteer rigging and animation for you. I could use some extra works in my portfolio anyway. Please check my portfolio here http://dmi3animation.com/ and PM me if you are interested in my skills. Then we can discuss technical aspects.
http://kotaku.com/5884133/the-arkh-project-is-creating-a-game-for-queer-people-of-color-and-everyone-else
At the bottom of this article it explains that there are people [the specific target audience especially] who are not fond of the project and it's developers' actions.
When it comes to being fond of the project itself, nothing can appease everyone even within a target market...there's really nothing that can be done about that.
On top of that, we have approximately 12,000 people who essentially are notified of every update we make, and in the last day alone we've increased that by another 500.