I have started a new Substance designer learning series called Substance Masters. This series will focus on learning from a mix of skilled substance designer artists, to get a varied library of materials to learn from. Download and more previews - https://www.artstation.com/artwork/wVBQZ Volume 1 contains 3 different…
Hi all! I've been modelling for a couple of years now but I'm not too hot with the technical side of 3ds max, I just model cute low poly stuff and cross my fingers that I'm doing it right haha. I have a quick question. A character that I have modeled has a fur collar which has a lot of 'hair' cards (in this case fur cards)…
Hello, The team at LunaSouls are looking for 2 talented 3D modelers knowledgable in a AAA art pipeline to create props and environmental assets for Lunacy: Saint Rhodes. One position is full time and the other is for an estimated period of 2 months. The game style is photorealistic in nature and any applicant should be…
Barbedwire studios is looking for two new environment artists to join the team to help the development of Gates of Hell. Gates of Hell is a historical/realism action-based RTS based on the GEM2 game engine by Best Way. The game is aimed at the RTS and third person market (the game contains a hybrid top down shooter as…
TL;DR Version: This is the latest screengrab of my scene: So recently I got the idea to model a hovercraft. I've decided to model one of the mid-size AP1-88 passenger craft that ply the Solent between Southsea and Ryde in southern England, I don't have any concept, so here is a reference photo: And here is a video of one…
Hey so for the next couple of months starting from about next month or so, I'm looking to model a game environment based off of some awesome sci fi concept art. Was wondering if anyone could recommend any particular pieces or artists, preferably something that hasn't been done before. I probably shouldn't be so picky, but…
Production company We are a small start-up animation company who are looking for workers for hire. To help participate in an animation series named "Margola and Hunts". This is a multi-episode series containing 10-12, 30 minute long episodes that may be cut down to 15 minute mini-sodes. Along with the series work, Three to…
Hi all! I am thinking on starting a sci-fi prop and detail object library. It will consist of floating geometry like screw heads, cable sections and other interesting sci-fi looking object. Ill make the sort of objects that can be used in sci-fi projects in making floor panels, wall panels, and other objects that might…
Hello all, I thought I would share my new portfolio website along with the new content I have put on it. I finally have a blog section that contains a run through of tutorials and tools I have and will be developing! There is some interesting stuff on there concerning Maya pipeline setups, how SVN externals can be useful…
Hello. I would like some help with blender and item animation. Im new to 3d animation/modeling and i've spent many hours googling and trying to figure out the answer to my problem but i couldnt find anything specific that addresses it. I hope im posting in the right place. My problem is that i cant get my item animation to…