Any C&C is welcome! Thanks. Modeled in Modo and textured in Substance Painter. Rendered in Unity 5. (Old version of the props that I am updating) Here are some high poly renders that I never completed. I only completed the low poly and texture on one of the boilers, I was never quite happy with it though. It is something I…
Hej guys! I'd like to know what I'm doing wrong that's causing my ID maps to turn into this lately: This is the input map: Thanks for any assistance you can provide.
Trying to 're-import' a normal map using the 'reimporter' but get the following error in Photoshop: System.ArgumentException: Parameter is not valid. at System.Drawing.Bitmap..ctor(String filename) at DDO.IDMapper.GetAlphaXml() Any ideas? Thx in advance.
Hi my name is Kristian Zagar. I'm a student at the game assembly and here is a weapon I've been working on for our last student project "Contained". The plan is to polish it up for my portfolio. Any feedback is welcome.
Hi there is a new project i started 1 week ago. It is still a block out. Let me know what you think about it :smiley: Cheers ! https://www.artstation.com/artwork/vPny6
Working on a project and on some layers when I go to edit a mask it pops an error asking me No matter what I choose, the next thing that happens is dDo crashes and gives this error.
I recently installed the trial of 2.0 and have been trying to follow a tutorial but can't get past the first steps in seeing my mesh in the 3DO window. I have imported my .obj and tried selecting the mesh option in the 3DO viewport but it won't activate. My .obj is 3 'elements' (one for each material) saved as 1 obj. Tried…
Hey everyone, This is a personal project on exploring the realm of character designing for games. Just try out the new tips and tricks on creating next gen game character. Hope you guys like it , Cheers!