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Conor's art progression

polycounter lvl 6
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c_lang polycounter lvl 6
Any C&C is welcome! Thanks.

Modeled in Modo and textured in Substance Painter.  Rendered in Unity 5.


(Old version of the props that I am updating)



Here are some high poly renders that I never completed.  I only completed the low poly and texture on one of the boilers, I was never quite happy with it though.  It is something I am going to re-texture soon.




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