Photoshop layer preview is giving me a distorted and incorrect preview of my layer, adding a slight warmness to the actual image in the preview box. I can not find anything about this online, help!!!
Whenever I try to get a new DDO Project going, I add a mesh and colour ID and press done, to be greeted with error 8800 saying my red channel of merged layer of "picture.png" is not currently available. It then says Line: 19867 -> executeAction( id54, desc11, DialogModes.NO ); I have used DDO loads of times without this…
Thanks! Appreciate it. I tried tweaking the face a bit, but over time the feel of the character is off compared to the concept so I will have to revisit it after more progress. Did a little bit on the hair as well. Also getting some shadow artifacts which I'll address later or likely in engine.
Hey! I've been toying with custom UI in Zbrush for a while and I've been wondering for some time if it's possible to copy the subtool list or layer list into a custom subpalette? I'd love to stop using the awful tool menu. There's just too much buttons and palettes and subpalettes and a tons of features I never use but for…
Hey guys, I'm wondering is it possible to merge all paint/retopo objects in 3d coat? as when I import into substance , each layer has it's own material which isn't really optimal for putting it into a game engine, as when it exports I have a normal, roughness etc etc for each layer. Any help would be appreciated!
Hello everyone, Can someone tell me if there is a 3D painting software out there that will allow you to do projection painting in layers so that you can see it on the model before committing the design to the UV's? The best way I can explain what I am looking for is something that is similar to the design editor in the…
Hello everyone, I am trying to step out of my comfort zone lately, trying on more organic textile texturing as compared to my usual mechanical/ hardsurface ones. I’m currently stuck on the Engineered Mesh section of this sneaker. Specifically, I’m struggling with how to achieve that layered, breathable cloth look where you…
Looking for some clarification. Still fairly new to Marmoset. I have an arm and a hand. Arm and hand are separate meshes (in both the high and low). They live on the same UV set. I do NOT want them to cast AO on each other. I'd like them to bake out into a single PSD file. I like using the Multi-Layer PSD option. Here are…
Hi everyone, I've spent the last couple of months building a toolbox in Maya with python. The point of the exercise has been to display the color sets in Maya as a Photoshop-style layer stack (with basic blend modes). The tool consists of a window with tools, and some shaders that are custom-generated to the project under…
Hey Guys, here is a little project I want to outsource to you: The client is a famous vodka brand. The idea is to have a huge screen in public. The more people are in front of the screen, the more active the music and the visualisation should be. The aim is to draw a crowd and the more people participate the more it…