Man, you have to ditch the flash on your website right away. Its particularly awful imo The images rotating through on the home page with no way of you to freeze it makes it really hard to look at your work. Also, you need to make clear what area you specialize in on your website. If your a 3d generalist say that, but I…
Greetings guys this is my first post here on Polycount but I have been lurking for awhile (just registered tonight, this thread was the plunge I needed to do so) Anyways here's my issue. I have this model, it's a low poly Glock 17 that I am using with a normal map baked from a high poly, all done in 3DS Max 2013. All is…
hello everyone in polycount, this is my first post and ill try to explain myself best i can brief overview of myself, im 26 years old and i started 3D about 2 years ago. im right now in a weird spot where im trying to get good at all kind of stuff but im not particularly good at anything. right now its a mess. i have some…
Hi there I have recently finish a 3D Animation course and after finish it I have tried applied to 3D companies for Animation and even games but since i live in New Zealand it is very small but i been on polycount for a while but i am thinking of doing another 2 years of study into game devlopment in game art. I just want…
What Are You Working On? Adriel.L Afklamer Baj Singh C86G dustinbrown EZ3D gametime Gav goart iacoccakhen Isaiah Sherman Joel Zakrisson Jonas Ronnegard Justo Kaamea kaktuzlime Kazperstan Kuhlhaus last leleleo MadGunslinger Makkon maxivz miguelnarayan Obscura PeterJWilkes Pixelatedkiwi polygoo quocanh.info rohMizuno Sanna…
Hi, This is a copy of a post I've made in another sub-section but i thought it was better to create a new thread in order to have support for that hard case. I'm trying to use Toolbag2 with Nvidia 3dvision; Marmoset support told me that actually they don't have any 3dvision monitor to test it so i'm asking some help to the…
Hi! I'm happy to have finally joined Polycount. One of the reasons I decided to join was to team up with a texture artist or a group to create TF2 items with. I've been working with TF2 for a while to learn the ins and outs of modifying its game content, while also learning how to create 3d models with blender in my spare…
*All positions filled At the moment. Will repost when new positions open* Grin Rippa' Group [Team Name] Hello everyone at Polycount. My name is Francis Joaquin and I am a passionate game enthusiast. I have a background in Art and am in the process of obtaining my Bachelors in Game Art & Design. I am leading a team to make…
You realize of course that this thread may end up as a big flame war between Max and Maya fanbois. Oh and if noone has mentioned it yet, welcome to Polycount :) But aside from that, yes as you've already noticed plugins and tutorials are much more numerous for Max than Maya. That is probably one of the largest benefits of…