Vengeance is the launch title for No Limit Games LLC (http://www.nolimitgamez.com) What is Vengeance about? Vengeance is a fighting game that honors and respects real world martial arts by staying as true to each discipline as possible. No projectiles, no magic powers, just pure combat. Our current team is in need of the…
Hi everyone, this is my work in progress of my very first "living" 3D model. I normally make product shots etc. Please let me know what you think. I have already seen a few fantastic artworks. Feedback is welcome so I can improve my skills. ;-) I know I have to reduce the pedestal etc. but at least I wanted to show you…
Damn Sexy Games Inc. has been strategically growing during the past few months, growth is booming and investors are talking. We have formed great collaborations with todays top Massive Multiplayer Online Game technology companies all the while designing a unique, fun and socially appealing MMOG. We are only hiring the…
This isnt urgent or anything, I just wanted to know if you all had any thoughts on this. HOw would I make an emitter, spawn mesh particles that fly up for a certain amount of time, and then all fly towards one point. Like a cluster of missiles. or some magic swords. I was thinking about this on my drive in this morning,…
We are proud to announce the release of a new Substance tool this week: Bitmap2Material 3! We rewrote from scratch the algorithms and we can now generate the best seamless normal and albedo maps out there from any source image. The lighting cancellation methods it uses can get rid of pretty much any lighting and output…
Hi, i'm trying to import my Golem diretcly from the game tool : I managed successfuly to import my model rigged and skinned to the source golem model, but it seems to not working properly. It tells me that i reach the limit of 52 bones per model, but I have no idea how to fix it. Here what i did : - create my custom golem…
Last update: Hello Polycounters! I've just finished my degree and now it's time to do a complete character design. Whereas this is not my first 3D character, I've never done a complete "walkthrough" to the whole process (Concept Art + HighPoly + LowPoly + Textures) so I'm pretty excited with this project! That's…
I've never been able to get the projection mapping bake in Max to work properly for me before. The only time I get reliable results is whenever the high poly mesh I am baking from is all a single piece of geometry, but that doesn't work in all cases. Right now what I am working on is a gun trigger with two bar things next…
Hi guys, this is my first thread here in Polycount! I'm working on a college project creating a 3D game with some mates. I am working in the art of the game. Our group is called Fracture Games (we have to create a fictional game company :) The game we are working is called The Last Bastion. An action/adventure game…
UPD: thank you all, the artist is found! Hey artist! :) If you have some experience with a hand painted, cel shading or other cartoon style art – you're welcome here! For the upcoming "Knightmare Lands" project we're looking for an artist who can help us to compile a lot of different references to the single unique visual…