Hello I have a couple of questions Question 1 - I am looking for Dota 2 animations, can you post some examples or is there already a thread? I was sure there was once a "Dota 2 Polycount animation competition"? Question 2 - The Dota 2 character rigs, is there a dump file anywhere with them all in, save me doing them one by…
Hello everyone my name is Gepedo, I just started on this new Weapon Skin for the SCAR assault rifle. Hope you like it :) I will also be posting this up on Steam Workshop tonight or sometime tomorrow under my account Binded_Ice. Here was my progress for the gun. [/URL][/IMG] [/URL][/IMG] [/URL] Crawler's Web V2 Shots…
Well, I figured this deserves it's own post. It's a Skaven watchtower from Warhammer, I actually based it off of a scenery article on Games-Workshop's website. Once I finish the watchtower I think I'm going to do this whole scene here. I'm feeling really good, I'm back in the groove (once again). I'm doing all this…
Hi guys,I finally decided to give it a shot to the Dota 2 Workshop :) I'm starting with a weapon for spectre,problem is I am not really confident in my skills so I keep second guessing what am I doing and I can't make up my mind if this things fits spectre or not or if it would look cool in game :poly122: ...so I would…
Search for Particle Modeller. We are finishing Huskar set now, and have a problem with creation custom particles for skill ability. We are want rework all default particles (1-4 skills) and also add one custom ambient particle. If are you interesting it or need detail, feel free to contact. P.S. I cant publish concept arts…
Fourth PPM of the year. I'm happy with the textures so I'm starting a thread. Based on a picture of a Highland cow I saw on reddit and a Rottweiler I walk past when I go shopping that gets grumpy when I look him in the eyes (he grumbles, jumps up, spins around and stomps his feet. :) ). The only goal with this one was to…
Hey Polycounters. I'm starting a new environment. I have a few goals with this project: to better understand PBR pipeline and techniques, improve my sculpting ability, and add more material types to my portfolio. I painted this concept in the summer during one of the Hand Painters Guild workshops. The layout will change,…
Hi everyone. I have an issue with my antimage weapons. I made custom particle effects, which do work as intended ingame (though not on the import preview, which uses the standard particle effects for some reason) as long as i use only one of the imported weapons. One weapon: Both weapons: Both paticle meshes are bound to…
We'll since it looks like taunts are a thing, I'm going to go ahead and make a thread for us animators to share our rigs for others to download and experiment with. Hopefully other animators share their rigs as well! I also believe these could also be great for helping in making promotional artwork, cheers! If you would…
Im going to be making a deagle design around the original Tron movies, im currently thinking about doing a more simplistic design but maintaining a higher level of detail. This should keep it in the mil-spec rarity. This will be my first ever gun skin design but i have a lot of experience in the graphic design industry.…