Hi guys,I finally decided to give it a shot to the Dota 2 Workshop
I'm starting with a weapon for spectre,problem is I am not really confident in my skills so I keep second guessing what am I doing and I can't make up my mind if this things fits spectre or not or if it would look cool in game :poly122: ...so I would like if you guys could lend me your eyes and opinions
Below the concept I did yesterday,today I'm starting with the base mesh (3dsmax) before going into Zbrush
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I kept working a bit the basemesh on 3dsmax,it is stilly pretty rough,missing the top parts and a lot of support edges so is ok if it looks weird in some places for now
in case someone is curious about the workflow I'm using,I let Camtasia record a bit of my modeling workflow,video below
http://youtu.be/wF1EsD_xNhk