We are a small, but ambitious team of two developers located in Austria looking for a pixel Artist for our most recent project. With programming experience of more than ten years each and some knowledge in game art, music and sound we are currently finishing the basics of our new game. The next step would be graphics and…
Simple Version: If I saved a scuplt as a Zbrush document and not a tool, is there anyway of getting back into transform mode with it? Extended Version: Okay so I just started learning Zbrush a day ago and while the sculpting is very user friendly to me, the simple thought processes behind how to work with in the program is…
Hello to everyone! It's been a while that I've started to work with this
beast and I have got a lot of materials about it. Guess it would be one
some looong WIP. Lets start from some road wheels. It has 12 of them so when I clone them it
will already seem that a lot of work is already done :) Initially T-72 was…
As a Console Programmer at YAGER you will work with an international team of highly experienced and talented developers that are passionate about their work. Support a team embracing the latest technology on the newest console hardware. You will work closely with engineers, content creators and designers to get the best…
Greetings, my fellow entries and esteemed judges! I am Conor, or Sol, whichever you prefer. I also go by the name of Furor Nexis in the League Community. I am hobbyist writer who enjoys creating worlds to get lost in, even if it takes me a while to get there. I've been insanely passionate about the Lore of RuneTerra since…
Hello I had a scan, few milion polygons, i "converted" this (retopo etc.) into a lower poly version of 10 000 polygon and Diffuse, Displacement (32 bit EXR) and Normals maps (the "standard one" - purple-ish :-) ). I deleted the original scan. Now i "discovered" that i would like to have also even lower poly version of this…
Hello! I am Jens. I am co-founder of Storyyeller Games, a game studio from Germany. We are currently working on our first game, a Point and Click Adventure with a strong focus on an emotional story and meaningful player choices. The game is set in a shattered world consisting of flying islands inhabited by various…
YAGER seeks the talents of a passionate Tools Programmer to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are excited about working in a strong team culture where…
Console Programmer (f/m) As a Console Programmer at YAGER you will work with an international team of highly experienced and talented developers that are passionate about their work. Support a team embracing the latest technology on the newest console hardware. You will work closely with engineers, content creators and…
hey folks. I recently noticed that some people have problems with the crotch area of their character, and it reminded me that when i started modeling, the crotch was a big, hazy, confusion. so i spent about fuck-all minutes last night and made a little mini tutorial. this is ONE way of doing it. there are plenty others.…