Home Royalties or Post-Launch Compensation Work

[Revenue Shares] Looking for 3D Character Animator for Point and Click Adventure Game

Hello!

I am Jens. I am co-founder of Storyyeller Games, a game studio from Germany. We are currently working on our first game, a Point and Click Adventure with a strong focus on an emotional story and meaningful player choices. The game is set in a shattered world consisting of flying islands inhabited by various cultures. The player will travel through some of these islands to ultimately end up in the earth core; deciding the fate of humanity and himself. I strongly believe that we created an awesome story and I cannot wait to share it with you and the world! Pre-Production is going well since April and we are looking to extend our team - currently, we are 11 people. We just started full production on January 17th. 

We are looking for a 3D Character Animator: you will be in charge of rigging and animating the characters used in our game. You will complete our team, all other roles have already been filled.

While these are the roles we are looking for, we value all kinds of creative input from each of our team members. This is indie development, each team member is a huge part of the final game.

This is a remote position, communication via Skype, Trello and some other channels. We are working in Unity, experience with this is a plus but as long as we can use your files, it doesn't matter which programs you use. The game is targeting nearly all mayor platforms so you will have a huge new entry in your portfolio

Note that you will be paid in revenue shares - we all are. We have an internal system for this based on hours worked, this will apply for you as well.

If you want to work with us, send me an email with some work samples (more is always better), a CV and some lines why you want to work with us, which games you like etc.

We are looking forward to hearing from you!

To Apply Send us an email to recruiting@storyyellergames.com

Sign In or Register to comment.