PROJECT COMPLETE Download the SDK POST-MORTEM "Greetings from Blizzard Entertainment’s World of Warcraft development team and University Relations representatives! Thank you for participating in the World of Warcraft Student Art Contest. We appreciate your hard work and your interest in Blizzard Entertainment. Judging for…
THIS POSTING IS NOW CLOSED and i will be reviewing the applications i have currently received and you should get a reply by Monday I am looking to hire somebody with the ability to create a fully game ready character model from concept art [picture below] that would be fully rigged and just needing to be animated The…
http://wiki.polycount.com/wiki/Polycount I go there and the links on the left and the background loads but theres no links to 3D modeling and texturing guides and info anymore. Instead in the centre of the page I get the attached wall of text. Sorry but there doesn't seem to be a forum section for this xD <<<<<<<QuickBooks…
Ever wanted the creative freedom that comes with a start up? The security of a well-established company? The challenges of an independent team solving its own problems? If so we might just have the once in a lifetime opportunity you are looking for! CCP Games is in search of an exceptionally skilled Technical Animator for…
Hello there, I need a tip from you guys. This PC will be used mainly for VFX (UE4/Houdini) and Animation (Maya). Spec: CPU: Intel® Core™ i5-6600K 3.50GHz 6MB Intel Smart Cache LGA1151 (Skylake) FAN: Asetek 550LC 120mm Liquid CPU Cooling System w/ Copper Cold Plate - Extreme Cooling Performance HDD: 120GB HyperX Savage…
Just a quick Gibson les paul guitar prop I've been working on for my portfolio, a few hours in so far getting the basic shape and parts modeled. So far sitting at 6014 polys. Planning to make this version Hi res, then baking the details onto a lower poly version. Any critique/ advice is welcomed and very much appreciated.…
Hi everyone, It's been a very long while since I had anything new to post here :smile: https://vimeo.com/154166324 Back in 2009 I modeled the Arts Design and Media center of the Nanyang University in Singapore as part of my graduating project. Back then it took a render farm 20ish minutes per frame. Now with all the…
I have been showing WIP images on the "what are you working on" thread, and now that this model could be called as finished, here's its thread with nicer and more beauty images. All the work was done during the weekends (almost a month of work), and i have had too many difficulties to finish it, several bugs and problems…
After learning quite a bit from my previous character model, I decided to start another. I set a goal for myself to make it under 6000 tris. Right now it is sitting at just over 6000 but I still see quite a bit that I can get rid of with normal maps. I drew up the concept idea and started modeling it and have now gone on…
I saw a cool demo last night of the zSpace stereo 3d display. Anyone check this out? They make a custom monitor that has 4 tracking cameras built into it. You wear a pair of polarized glasses, with some small markers on the front. And you hold a stylus that's also tracked. I could tilt my head and see different parts of…