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Stereo 3d displays?

I saw a cool demo last night of the zSpace stereo 3d display. Anyone check this out?

They make a custom monitor that has 4 tracking cameras built into it. You wear a pair of polarized glasses, with some small markers on the front. And you hold a stylus that's also tracked.

zspace-system.png

I could tilt my head and see different parts of the 3d scene, and move the stylus around in the 3d scene, picking and moving and rotating meshes around.

Supposedly it's 60fps for each eye, so it should be fairly smooth. But it seemed a bit stuttery to me. I was thinking eye fatigue would set in after awhile if I was using it for hours on end.

They have drivers for Maya, Unity, and Ogre. I could totally get behind using this with Zbrush, or Mudbox. $ 4k is a lot to drop though. ;)

Anyone using stereo glasses with their modeling software? Curious what it's like in practice, using it to actually make stuff. Seems like stereo 3d would be a natural fit, if it really worked.

Replies

  • oXYnary
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    oXYnary polycounter lvl 18
    Zbrush wouldn't work. Its 2.5d versus 3d as far as I understand.
  • JoshVanZuylen
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    JoshVanZuylen polycounter lvl 5
    Zbrush is 2.5D when it's in the mode. (I don't own Zbrush don't know what it's called) but when sculpting normally its 3D.

    The problem with 3D displayed is they are not always compatible with the programs you want to use the most.
    I have a monitor at home that I though would work with maya but didn't. No biggie now I have an awesome 3d monitor for games!

    But now I see this! I wonder if the drivers work with normal 3D displays :/ prob not.

    The shuttery thing your experiencing is normal for any 3D display on the market.

    It's idea sounds like it could break your kneak one day haha.
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