Hello there,
I need a tip from you guys. This PC will be used mainly for VFX (UE4/Houdini) and Animation (Maya).
Spec:
CPU: Intel® Core™ i5-6600K 3.50GHz 6MB Intel Smart Cache LGA1151 (Skylake)
FAN: Asetek 550LC 120mm Liquid CPU Cooling System w/ Copper Cold Plate - Extreme Cooling Performance
HDD: 120GB HyperX Savage SATA-III 6.0Gb/s SSD - 560MB/s Read and 360MB/s Write
HDD2: 500GB SATA-III 3.0Gb/s 16MB Cache 7200RPM HDD
MEMORY: 16GB (8GBx2) DDR4/2400MHz Dual Channel Memory (Kingston HyperX Fury)
ASRock H110M-ITX/AC Wi-Fi, GbLAN, w/ USB 3+ 4X SATA 6GB/s 1 Gen3 PCIe x16
600 Watts - Standard 80 Plus Certified Power Supply - SLI/CrossFireX Ready
NVIDIA GeForce GTX 960 4GB GDDR5 PCIe 3.0 x16 (Maxwell)
Price: $1080
Replies
Ok, no seriously. A good CPU will improve your render time. In that regard, I7 processors are better than I5, since they have virtual cores to handle, or 'prepare' more threads, thus being faster in repetitive tasks, such as rendering.
A good graphics card will improve your viewport fps, or if you should be into that, then also rendering. A high video memory is kind of advantageous to have bigger scenes at acceptable fps - A 4gigs 960 should do very fine
Ram affects how many textures or anything that needs to be 'stored' you can have in your scene, but I am not sure how directly that translates. 16 gigs should be plenty, unless you build cities maybe?
Overall your setup is more than sufficient, maybe if you have the money, you can go for an I7.
hf !
to work fast and efficient you have multiple tools open at the same time...
two mayas, a 3dpainter, a picture viewer, zbrush and photoshop...
and photoshop allone will eat 16gb of ram in no time...
The VFX in UE4 can be rather GPU intensive, so I'd go with a GTX970 instead (which is much faster then the GTX960).