Little late to the party, but better late than never! Gonna try and do both a model and illustration for this guy, so this first post in both threads will be the same. I LOVE the arcade skin for Hecarim especially, and think Nocturne is so cool, so decided to try an arcade type skin for him. I've noticed the other arcade…
For my college FMP, I worked in a group. In this group I focused on the Level and UI design. Haywire is a Doom-Inspired First Person Shooter set in a Space Station that has broken down and been taken over by the robot assistants made to protect the facility. This room is what happens just before the player enters the Boss…
So i'm working on a robot style character for my 3d final project and i'm running into a few issues with the rigging, heres a breakdown. Using maya 8.5 sp1 and advanced skeleton. Since all of his joints are ball and sockets, i'm simply parenting each peice to its coresponding joint on the rig. The only part of the model…
I'm just starting this as I tend to not enjoy creating a new thread for every piece of artwork I make, and really need to start showing my work a bit more publicly as I'm a student and will be graduating next year. Pretty sure this area of the forum gets a bit overlooked but it's nice to have everything in one place…
Hello everyone. I've been thinking of working on CSGO skins for a while now. And once i found this contest i thought this is where i start :) The skin will be for Desert Eagle with a robot/cyborg theme. In particular i draw most of my inspiration from the Robocop movies. I want the final piece to look as if it has metal…
This was something I did for a client last summer for a few weeks. Sorry about the quality of the pics of the actual Print. I didn't take them. I never actually got to see it in person. Someday I'd like to go back in and give him the minute details he needs. The printer unfortunately was a Dimension BST (lower resolution…
Mecha Mayhem VR is an explosive mech assault game giving the player full control of their mech from inside the cockpit. Check out our alpha teaser here! https://www.youtube.com/watch?v=y7i0amHexSI Our team is seeking a highly experienced part time 3D Modeler to work on our in game assets. Tasks include working on Cockpit…
Edit : Hello Polycounters! I thought I needed to bring this to the top so people don't get confused by the stylized sculpts (Satsuki Kiryuin and Motoko Kusanagi) As I've recently made the decision of creating 3D characters that are more realistic, like what you see in Dragon Age: Inquisition, Mass Effect 3, Uncharted 4…
Hi everyone! This is my first post on Polycount, so I'm still getting a feel for the place. I'm excited to see what others come up with! This story will revolve around the special relationship between creator and creation. I like to see Viktor and Blitzcrank as representations of each other, and see a lot more depth to…
Hello, I don't post here that often, but since I recently finished a series of figures for Mega Man The Board Game, I thougth I might as well drop by. Mega Man is and has been one of my favorite game characters since the NES days. I used to have sleep overs with my friends where we'd play Mega Man 2-5 until the wee ours of…