<b><br></b> Skills: * Passive: The spell shield will be colored red, with a digital feel to it * Q: Malzahar uses an EMP to disable his enemies, colored red * W: Spawn swarms of hijacked machines to battle on his side, when he casts the spell his arm will shine red, signaling that it has activated, upon death the voidlings…
This is my first skin that I have created. I have created this for the Counter Strike: Global Offensive Weapon finish competition. My inspiration for the design was the Star Trek phaser, hence the name. Throughout the Star Trek franchise, the blast from the phaser has changed from blue to orange to red. This inspired my…
New dlc for l4d2 is out and it's pretty nice to be honest, especially since it's free. I played it with a buddy on advance and the finale was brutal. It was impossible with the bots, multiple tanks, etc etc. The new weapons kick ass aswell. I had a M60 with the laser sight and fire ammo. The tank we met in the tight…
Hello guys. I want to show you my latest work. It´s a HK 416 rifle and I made some changes to the original model and gave it some attachments. The stock is a magpul CTR because I don´t like the default one, I added a reddot sight, a laser, a magpul AFG, a ranger plate for the magazine and a solarforce L2M flashlight. Feel…
Area-F Character : Development Diaryhttps://www.artstation.com/artwork/Jl1xKA Hello everyone again, recently I shared a post on how I created a sci-fi environment for a project for my school, along with that environment I created too a character me who I am going to break down in this new post, in which I will only talk…
This one is based on great concept from perzo: http://browse.deviantart.com/?qh=§ion=&q=black+fox+dwarf#/d2pxmdv Progress so far (lowpoly with normal and occlusion in 3d max viewport, shaded with 3pointshader lite. Gonna post more including sculpt shots later): Actually my work is not new, I started long time ago,…
I'm currently modelling lots of buildings for the background objects on race tracks for real-time rendering. But I've been struggling with buildings a little, especially getting nice glass windows. I'm trying to do the building fronts as just a flat surface with one PBR type shader/texture. So no actual interiors, just…
I want to do some mocap cleanup in Motion Builder. I've watched a few tutorials and tried a few things but none have lead to a satisfying result. My mocap clips have a huge amount of noise because the mocap setup I've used is not a professional one. My goal is to remove that noise, and do a bit of correcting (foot not on…
I have downloaded some textures of a material from textures.com and created a custom material out of them in DDo but when I use it in a project some maps are only a color fill without texture. It consists of albedo, metalness, roughness, normal and ao. When I load the textures in the Custom Material Creator menu the…
Hey guys, this is my first post here. I´m reading the forum for quite a while and thougt it`s time to post something by myself now. I`m currently working on a Turtle model I Started this week. At first I only wanted to create a still Image out of it. But now I thought I will integrate it in a little animation with motion…