Hi all, I'm new to the polycount forum - the quantity and quality of information/tutorials available here is great! Loving it! I've been working in 3D in the film industry for a few years so I know my way around 3D packages but have a few questions regarding shading and texturing and how these areas translate into games,…
Hello, I am looking for 3d artist to get the following created for me: A hamster Polycount - Anything between 3000-8000 polies, where 8000 is the upper limit. Detail - It should have well defined ears, eyes, snout and paws. ( The hamster is going to be used at a larger scale than a real-life hamster and therefore detail on…
Hey polycount! quite green on these forums!I'm embarking on a self taught project along with my University work in the UK and it will be a project based solely in UDK. It will be the creation of complex holographic shaders using the available tools and features of UDK. What inspired me in this project? - Science fiction…
http://sonicfanremix.com/ I have a friend who shared a youtube video of this fan-made Sonic 2 remake, and I was intrigued enough to investigate further and find a website with a playable demo. Apparently it was created in Unity3D, and although the demo was a bit rough around the edges (the sound stutters sometimes, the…
Hi everyone! I've been a lurker at Polycount for a bit and have really enjoyed a lot of the work that's been posted here, and its been really inspiring! I've been wanting to switch to game production for a while now specifically to become an 3D Environment Artist. I have a background in CG (Modeling, Texturing, Surfacing,…
Hey Polycount, so I have seen other artists create these really cool threads where you follow the life of a 3D project. I am currently taking an online course Mastering Organic Modeling with Gio Nakpil through Mold 3D. We just got underway with our characters for the course and I thought it would be cool to make one of…
Hello Polycount! First off all, thank you to everyone who has posted so much helpful information on here ("Your portfolio repels jobs", "The truth about the industry", etc). I'm a long-time lurker and aspiring level designer, and the advice and work that I've seen on here has been terrific and inspiring. I'm currently in…
Hey guys! I started this project a little over two years ago, just nipping little chunks out of it at a time. Recently I decided to just go ahead and finish it off and I'm relieved to finally call it done... although there are a couple things I would do/wish I had done differently as always. My goal with this project was…
Hi Guys! I hope to god I'm not comiting forum crime here by posting to ask about something which there is already a major thread about somewhere else, but as I couldn't find one I thought I'd take the chance... :) I'm on a hunt for good resources to optimize my work, and even though I realize the best way to master the art…
COMPANY PROFILE: Leading game developer on the West Coast is seeking the best and brightest game developers in the games industry to help build their pipeline for their next generation platform. They are now moving into full production on a brand new, original, high-profile project funded by a top-3 publisher slated for…