Hi Guys!
I hope to god I'm not comiting forum crime here by posting to ask about something which there is already a major thread about somewhere else, but as I couldn't find one I thought I'd take the chance...
I'm on a hunt for good resources to optimize my work, and even though I realize the best way to master the art of 3D is pretty much by putting in the hours and learning from your own mistakes and wrong doings. I also see the value in a good book/article/tutorial or what not.. So I guess I thought this would definetly be the place to go to find the sweet stuff..
Now, I realize that just saying "I wanna learn 3D" is kinda like saying "I wanna travel", at least the answers gonna be the same.. "Where do ya wanna go?" right!..
... and I personally think I want to focus on Character Rigging and Animating, but I'm thinking I might not be the only one out there looking for the gold, so maybe this could be a thread where people can pitch in if they know a good resource..
All I've found so far is from the polycount Wiki where there are some resources on animation and rigging;
http://wiki.polycount.com/CategoryAnimation#Animation_Theory
In the case there already exists such a thread please direct me to it, as I was to blind to see it, and know that I am ashamed by this blasfemic double posting!...
Replies
Eat3D has a DVD on facial animation for games.
Digital Tutors cover alot of the basic and fundamentals.
Animation Mentor supposed to be really good and pricey!
Art of Rigging books seem to be well respected as well.
Maybe someone who's in animating can chuck some more info up.