Hey polycount! quite green on these forums!
I'm embarking on a self taught project along with my University work in the UK and it will be a project based solely in UDK. It will be the creation of complex holographic shaders using the available tools and features of UDK.
What inspired me in this project? - Science fiction mainly got me hooked into this project, especially with the release of recent titles such as Mass Effect 2, Iron Man 2 and Avatar which all feature super awesome looking holograms.
I'm hoping to recreate some of these effects into a custom shader in the UDK material editor, which can then be used in conjunction with another material (or 3D mesh) and even feature some dynamic elements such as movement and activation with the help of kismet.
I'm currently working on a 3D environment to display these holograms as shown below. (Some fans may notice the similarities from this and the beginning of Mass Effect 2) - The environment is far from finished but the modelling is almost complete. I most likely won't be texturing this though as it's more based on the shaders.
I've been working hard from January onwards building these shaders based upon some research from different artists and unreal techniques etc. Here is a short video of the holograms that I have so far...
http://youtu.be/KxIfH2rU5Z0
Now here are some closeups of three instances I have of them..
I was hoping that somebody could give me some critique on my work so far.. Any help would be greatly appreciated!
Replies
[ame]http://www.youtube.com/watch?v=zKDuzVbi50Q[/ame]
like maybe have some moving scan lines and static.
wow SanderDL, that scaleform is awesome!
well also in reality a hologram has little use for terminals like this being able to see through your screen would be eye rape for long use.
http://youtu.be/KxIfH2rU5Z0
Any more crit would be awesome as trying to improve my effects
Just copy and paste the link...it will show up correctly.
This is looking pretty cool so far. Keep it up.
Got some more progress anyways! wire-frame pulse on one of my alien characters, scanners and improved door hologram.. also tweaking colour schemes at the moment!!
Still can't embed youtube!! *Rips hair*
[ame]http://www.youtube.com/watch?v=g2h-MoCC_X0[/ame]
HUZZAH working!
Whats with the dot in the youtube link and no .com? Really liking whats going on here and saw this on tech-artists.
[ame]http://www.youtube.com/watch?v=g2h-MoCC_X0[/ame]
[ame]http://www.youtube.com/watch?v=ayQHteBPZKA[/ame]
Only thing i noticed weird was that the post processing hit a little early.
The holograms work like a charm though, you went really indepth with them...colors based on where you view them using a fresnel was a great idea!
I'd love to see some stills of ur shader network!
could i get a sceen of the network on that one