A truck I started a while back. Still working on the cockpit so I don't think any wire frames are necessary. Once I am done this I have to make a lowpoly, and then after that texture that. Critique welcome.
Hey guys, I've been trying to make just a simple folded towel in Z but everytime I render out the normal map I get these weird flat areas, like the shape is being clipped or something. Anyone know what is causing this?
You can access the asset store from Unity itself. I updated my Unity version to 3.1 this morning. I don't know if it was there in the previous version. It's under Window -> Asset Store There is a good chunk of stuff in the store already.
ok i have a simple prolem i want to sculpt with symetry=on both hands AND have the rotationcenter set somewhere inside one of the hands how do i do that?
Hi guys, here is a high poly model I made some time ago. It's a small but powerful S&W revolver. Maybe I'll try a low poly and bake. Materials are just for preview. Comments and critiques are welcome. Thank you.
hey!! hoping to get come comments or critiques on this. Made with DS specs in mind. if you have any ideas on how i could improve it, i'd be glad of the feedback. cheers!!