Hello world ! I posted my last project done last week. I never think about posting WIP's here and getting feedback, let's correct this. So, I have a weapon project (game workflow) started in december with a M1 Garand, it's WW2 weapons project for pushing my texturing skills to a new level. I planned 3 guns : * M1 Garand /…
Hello everyone! I'm planning to do a small project to improve my skills, learn new things and in the end have something to put into my portfolio. I'll call this project Shroomia. Just because it's fun to work with worktitles, ha ha. Everything started with going through one of my older sketchbooks in search of something…
Hi we are looking for Freelancers who can Help regarding in development of our commercial video project called Savage Protector's.This will be a commercial project and we would require freelancers who can work on this project for us.This is a great opportunity for the freelancer's to show their skill's and talents.We are…
I've been working on and off on a project at home for almost 2 years now, and i've decided to clean things up a bit and re-do the directory structure (previously, there was none..). Project Management and versioning are separate issues imo. I'm using SVN for versioning. What I would really like to hear about is how people…
Little progress update. I took a few days off from the project to avoid burnout, but I am back to working on it in my free time again. Most of the front doors is done with the exception being the folding arms that are attached to the top and bottom of each door. I also started laying out the interior though there isn't…
Hi, to not waste your time, everything is separated into individual points: what we create: The big scope is a si-fi first person shooter. Our short time goal is to finish the first level, as a sample for the publisher, that showed interest in our game, to put us into a good position when signing a deal. Long time goal is…
Hello. This time I've decided to try texture projection in an attempt to get this project over and done with faster and more efficiently, but might have just wasted my time.. This is what the model looks like in a high subdivision: (see attached image1) So.. not too bad and I've got a fair bit of work to do, but it looks…
Project Description: On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants. We’re
looking for 3D Environment Artists for
a medieval fantasy RPG
project. The Gothic II and The Witcher 3 games are the…
Our Team is currently looking for motivated programmers and 3D Artists to support us on our Arcade Style On-Rails Shooter Project. One of our goals is to archive a comparable playability like you find it in Starfox64 or Sin and Punishment. There is already quite some work done and a code base exists to build upon it. Tech:…
This is my first time making a thread on here. I'm just posting my work so far on my studio project this term. I'm trying to make a large knight character and eventually make it into a game model. I'm pretty new to ZBrush so this entire project is a learning curve and I cannot thank my instructors enough for their help. I…