Our Team is currently looking for motivated programmers and 3D Artists to support us on our Arcade Style On-Rails Shooter Project.
One of our goals is to archive a comparable playability like you find it in Starfox64 or Sin and Punishment.
There is already quite some work done and a code base exists to build upon it.
Tech:
Unity3D
Details:
Please feel free to check this PDF for more Details:
https://www.dropbox.com/s/pryp9amtnbwjqed/On-Rails_Project.pdf
See also our newly released Teaser which introduces the Heroes main vehicle:
[ame="
http://www.youtube.com/watch?v=UBDQTNiO3mI"]Making-of Ramrod MK-01 international Version - YouTube[/ame]
Goals:
Our next goal is to hit on Steam Greenlight and Kickstarter
What We Can Offer:
This is a post-Kickstarter/Greenlight Project.
We are looking for Telents who are willing to work for post-Kickstarter compensation.
Until we receive funding through a Crowdfunding campaign, this is purely a collaborative unpaid project.
If the Kickstarter fails, there is no compensation of any kind possible.
Once we are sucessfull with Kickstarter, all team members will receive a portion of the funds raised for all their work they have done until this point.
Also fulltime work on the Project would be possible if desired after KS was successfull.
All post-Kickstarter material can be used for portfolio purposes after the KS Campaign is done.
In return, all we would like to work with motivated people, who are willing to invest some time into the project and like to stay until the project is finished.
If there are any open questions, please let us know.
What We are looking For
Programmers with intermediate (or above) skills,
experienced using C#/JavaScript in Unity
using version tracking and working as part of a team
experience with on-rails games is a plus
3D Environment Modeler with intermediate (or above) skills
with Maya and Zbrush
good eye for detail
experience with hard surface and organic modeling
with the ability to create both high and low poly models based on concept art
and the ability to create fitting texture maps: diffuse, spec, normal, alpha,
emissive
3D Character Modeler with intermediate (or above) skills,
with Maya and Zbrush
experienced in humanoid, alien, robot modeling
with the ability to create both high and low poly models based on concept art
good eye for detail
Rigging and animation skill is always a plus
3D Animator with intermediate (or above) skills,
with Maya
able to work with delivered models
experienced in rigging and animating characters, vehicles weapons and
evironments, for a unity based game
with the ability to import animations and set up animation trees
Concept Artists with intermediate (or above) skills
Webpage:www.saberridergame.comSocial:https://www.facebook.com/SaberRiderOfficialhttps://twitter.com/SaberRiderGamehttp://www.twitch.tv/saberridergame
Contact Details:
If you want to work with us, please contact us at:
Skype: fire-wsp
or send me a PM here.
We are looking forward to hear from you.
Thank you
Replies
[ame="http://www.youtube.com/watch?v=mt_lf2Ia3tE"]Saber Rider Alpha Lvl 01 v3 - YouTube[/ame]
you can find us on IndieDB now:
http://www.indiedb.com/games/saber-rider-and-the-star-sheriffs-the-game