Something silly I did over the weekend to refresh myself on using Blender: I was originally going to do a 128 challenge (128 tris, 128x128 texture) but realised pretty quick that 128 is insanely low, Goofy would have become a Minecraft skin. Bumped it up to a limit of 256 tris and that was still tricky. Texture was done by…
Hi Asim7, In the second image the issue appears to be that there are no UVs setup for the height textures. The height blend should be working but the height texture UVs are probably not aligned with your material UVs. I hope that helps.
Hi, I'm working on a little (isometric 3D) mobile game at the moment and tested around with textures. I wanted to make a bigger texture sheet for some smaller textures and encountered the good old seams. My first thought was to insert padding, but it seems a little strange to me by this type of rectangular seamless…
Hi! I am playing with the multi-layered texture node under Maya to paint a level with lot of different texture files. I first tried with vertex color and layered texture, it allows me to apply a first texture to the object (example : earth texture) and then to paint over a second layer another texture (example : grass…
I made this model in blender, baked the cards in marmoset toolbag and textured it in substance painter. I would like to know your opinion about this model and comments on obvious errors. Thank you.
I am thinking of making a model of a gun for a game for my job search demo reel. When I look at some of the highly rated works on ArtStation, it looks like they use several 4k textures on one gun, or excessive polygon counts for a game model. Certainly, if I use a lot of 4K textures and a high polygon count, the quality…
Hi! I'm stuck. I don't really know what else can I do with my textures on this model. My biggest pain are the stripes, I have no idea how can I make them look good in Substance Painter. Should I give every stripe a separate ID and change texture direction separately? Are my choices of materials even any good? Thanks!
Hi everyone! ^^ I wanted to practise some handpainted texturing again, but it's been a while since I last did this. So, before I go all crazy with modeling and stuff, I wanted to go back to the basics and make some handpainted tiling textures. Therefore I've set up a challenge for myself to make 9 textures, only by using…
I am working on my first hand painted texture for an Art Test for my Senior Project class. The test is to model and texture a tree in the WOW style. Please feel free to critique! Mesh 512x512 Texture WIP Mesh with texture applied