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In a model for a demo reel, should I go for very high quality or optimize the amount of data?

Naoto
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Naoto polycounter lvl 2
I am thinking of making a model of a gun for a game for my job search demo reel.
 
When I look at some of the highly rated works on ArtStation, it looks like they use several 4k textures on one gun, or excessive polygon counts for a game model.

Certainly, if I use a lot of 4K textures and a high polygon count, the quality will be very high, but I don't think it is suitable as a game model.
If it is to be made for a demo reel, should it be as high quality as possible within the polygon count and number of textures that would be used in actual work?
Or should I make it with a lot of 4k textures and a large number of polygons to take the quality to the extreme?

Which one would be more appreciated as a demo reel for the gaming industry?

I would like to hear from professionals.

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