Greetings, We're a small team working on a project for a JRPG inspired game, and we're aiming to craft something quite unique in the market and history. Company Name: Grand Arc Designs Game promotional cover art: https://tinyurl.com/AeldariaCover Game Features:* Non-Linear Play with sincere rewards and consequence *…
Hi everyone, A bit late to the polycount but I've decided to try out my skills and learn something new. I'll be making a game environment scene based on Helio Frazao's concept that he did for environment design challenge. You can follow the progress of challenge at artstation website or here on polycount thread. At first I…
Website | Forums | IndieDB Mordhau is a multiplayer first person melee game currently in development by a small independent team on Unreal Engine 4. Design your own weapons and armor, then battle it out with other players in various modes. It features a deep and fluid combat system that allows those that master it to turn…
Schell Games is currently seeking a talented 3d artist to join our current team working on projects ranging from online worlds and handheld games to themed interactive attractions. Team experience is essential as is the ability to be self-directed and be able to prioritize your workload efficiently. Our ideal candidate…
Hello, This is one of my old environments I created in the purpose of practicing modularity. Sadly the only modular asset in the scene is the wiring and the pipes. I considered this project as a failure because I failed to make the modular assets snap to the correct grid (need to turn off the grid and aligning it).
Hi everyone, I had been working on this environment for quite long, which is basically a jungle,farmland,ruin,small village and a enemy base camp... Its based on medieval age and dark theme. I'd like to share some of the screenshots for the review.. Comments and suggestions highly appreciated.
Hey! My name is Güray Emen. I'm a self taught 3D prop & environment artist who's looking for opportunities. I have 1+ year experience with unannounced indie games and only accepting paid work. Thanks! Portfolio: https://www.artstation.com/artist/gurayemen Mail: guray_emen@outlook.com
* Here are some fantasy pieces created in 3ds Max I have been working on. Not too great at environment art please give some constructive criticism so i can improve. There will be more detail to be put on them through texturing and baking normals onto the low . :smiley: *
Hey Everyone, This is an environment I have been working on for about 4 weeks now and I finally decided to submit it to get some feedback from all of you. sorry if its too far along but any feedback helps this scene can always be improved! Thanks for your time.
<<< CURRENT PROGRESS >>> It's that time again, making another environment this time in UE4. The first shot follows the concept more or less but I wanted to expand past it. Concept by John Wallin Liberto Progress on the blockout Started work on the shader, all these walls use the same master material and textures