Hello we are working on a marble game (similar to marble madness, monkey ball etc) and our looking for an artist (3D modeler). You can play a version of it here. Requires unity3d plugin. <a href=http://186.59.1.211/marble.html>Marble Game</a> Controls: WASD move space to jump
OK, sensationalist headline. But it got your attention! This was a spinoff from another thread, I thought it deserved its own. Here are my findings based on Max vs. Maya baking using the native tools and displaying the results in the viewport using the native tools. Summary: Unless your game engine is set up to use the…
I have been using Google Analytics on my portfolio site for the last 6 weeks, during which time I have been applying to game companies and active on several game art forums. I've had almost 500 visitors, which is a pretty solid sample size, and I thought that posting some of these stats would give people a good idea of…
I was wondering what you guys/gals use for spread value. Do you use the default value of 180? 180 doesn't seem to have much contrast compared to 162 (xnormals default) or 140. However, i could see this being totally fine. As a new user to these program, I sometimes assume things might be happening in the background to…
Hello all, particularly to those in the Seattle Washington area. I am proposing that we have a Polycount Christmas party (or "holidays party" if we want to be more PC <== bad pun) Last time we had a meet-up must have been back in June right? Let's do something now since it's been almost half a year. I recall that the…
Here's the model ive been tooling around with this week, still have some work to do on it, but once im done I'd like to try and normal map it and throw it in the CryEngine. Anyway, the way the gun works is that the bullets load into the drum in the middle backwards so that when the gun is fired the gas from the firing…
The Zero Punctuation game design contest is over, and the results are finally out. Unfortunately, my entry did not place :( I would still like to get some feedback on it though. Development Dilemma I apologize for the log-in requirements. But since the game uses copyright material owned by The Escapist, I can't post the…
Has anyone had any trouble with Windows 7 x64 and anti-aliasing? I'm trying to do some glory shots using Xoliul's shader in Max 2010 (x64) but I've found forcing anti aliasing in the nVidia control panel isnt having any effect unless I set max to use Dx10. Using directx 10, xoliuls shader no longer loads :( My gfx card is…
Hi guys, Since @KielFiggins was kind enough to give us a free Deadpool rig I thought it'd be good to start a new animation challenge thread. This is mainly for myself since I really wanted to play with the rig but if anyone wants to join in, that would be awesome. No time limit on this one, just for fun. Challenge: Do…
https://www.youtube.com/watch?v=3QfpC8n1f8E There are more pics on my Artstation, or you can see some higher quality pics on my portfolio (read below). some self-crits: - shouldn't have mirrored gas block sides, so I could have scratch for the release lever on righthand side - cleaning rod is too thin Also, I'm testing…