Hi everyone, I've been working on this scene for the last couple of weeks now, and I'd like some feedbacks. I wanted a scene in the Darksiders art style (mood & architecture) to add an environment on my portfolio. So I decided to go for the Makers as my main inspi for the architecture but also Warcraft/Blizzard art style…
So as the title indicates I am having a texture rendering problem. I am working on a scene and I wanted to use a default material, so I applied all the textures I had created to a default material and then applied them to my models. When I did so they appeared extremely white washed and thought that was strange because…
Freelance 3D artist looking for work. I'm based in Brighton in the UK and can work remotely or commute within the South East. My primary software packages are MODO and Substance Painter and I have experience building environment, prop and vehicle assets and then using them to build scenes in Unity, carrying out…
Hi Everyone, This is my first post here and my first finished environment in UE4, I know there is always things to improve but after spending about 3 hours each night after work for 3 months I decided it was time to wrap it up and move on. In my next project I will further develop myself and my skill set to create an…
Hey all! Time for my next scene, and this time I'm doing one of my favorite settings, Victorian! I got inspired after I played the Order : 1886 again, and the Whitechapel area really got me with how atmospheric it was. Plus, it's been years since I've done a Victorian style scene, so I'm really excited to start on it!…
I am planning to create something similar to the scene below, but am not sure where to start. I took this photo, among others, on a hike the other day and was inspired by the fall/winter feel of it. It's on a small mountain ridge in northern NJ: Some other shots I could potentially use for ground texture: I would like to…
Hey fellow Polycounters, I've been having an issue in UDK. I'm working on a scene that has sexy normal maps but and it looks great in the previewer til I actually build the lighting then most of my normal detail just disappears. I'm trying to figure out why. I've tried a lot of things already. My scene has a +Dominant…
max users, has anyone else encountered these and willing to spread some knowledge: - numerical entries in status line or transform floater get either rounded down or set back to zero. i'm not aware that i changed something within the preferences but it's a new annoying behaviour. this happens regardless of scene scale,…
Since it is getting close and we need some time, let's get this party started. This will only be a challenge, no prizes. Just a theme and a deadline. Theme: Xmas gone bad! Your challenge is to make a small static scene that uses the theme "Xmas gone bad." This is left up to your interpretation with a few minor guidlines:…
Hi guys! So i'd seen a concept image posted on another thread by another user, who i believe didn't complete the environment, or at least, didn't post a completed environment. I've been wanting to create a Dojo scene for a while and when collecting reference images, i stumbled across this one: Immediately, this caught my…